Tuesday 21 April 2009

Evaluate Everyone, Appreciate All

This is an evaluation for the short film Double Vision, from the AntiCount crew (That's JMOG and JM to you). Youtube accessability will be soon, within the year... pssht!

Andddd read.


"The entire production of this short film was thoroughly enjoyable. From the narrative structure to the cinematography, the experience of bringing a script to life has been extremely rewarding and valuable, as my understanding of film production has been further tested and further broadened. There were no major setbacks throughout, thanks to regular discussions on the film’s planning, in particular the shooting day’s schedule. The predominant intention with the filming was to shoot in order of appearance, in order to hold and show an authentic understanding of time, both in the film and it’s making. With this, shooting began at dawn and went on throughout until the afternoon, in attempt to respect and stick to reality as much as possible. Being influenced by personal experiences, my goal was to ensure that although digital editing and flash cinematography was the definitive technique, the story and message did not come across to audiences in a fictional manner, and so repetitive reflections on the work helped stay on track with effectively conveying a true yet peculiar issue. This is what governed the careful use of editing, as there was forever a desire to keep the film’s message and methods simple, making it as accessible and as understanding to viewers as possible. Of course, I wanted to show my fascination with visual irregularities like Forth Nerve Palsy and how they can affect with the mind, causing false perceptions (similar to hallucinations), which in turn resulted in the seemingly strange, but (more importantly) surreal use of various shots being layered, mixed and integrated, allowing viewers to experience the slightly confusing shots of inconclusive and non-self-explanatory visions - a realistic reflection of people who experience these daunting and troubling happenings.
The storyboard was never fixed, only the beginning and ending shots. However, the end result is not far off at all of the initial shot ideas, with only a variety of shot lengths and angles playing to any change. It could be said that there was a lack of professionalism due to the lack of equipment (only having a camera at hand), but this actually played to both mine and the editor’s advantage in creating a slightly disorientating view, with the juxtaposition of layered shots help defining the unclear nature of my previous visual default on screen. Difficulties did lie within shooting though, predominantly with the location’s public use. Pedestrians and car drivers were regularly passing by, which (when shooting) diverted attention, creating distraction, and killing the scenes’ atmosphere. This meant that persistent retakes were required in order to get shots that both excluded any visual/physical obstructions, unwanted sounds too.
This issue of public use caused great concern and difficulty for the beginning and ending shots, as there was no control of road traffic, proving very small time slots to successfully execute the driving shots. The lack of a car proved a great setback also, but this was countered with some camera work on a skateboard, with retakes to try and get the straightest boom shots, ultimately passing off the realistic views of cars. All acting participants were brilliant, as little dialogue was needed, only enough to establish the potential nature and reasoning of the central character’s condition (after all, this is about sight and perception. Sound here is more of a secondary tool to literally inform audiences, simplifying the film’s aesthetic complexities so that narrative remains clear and coherent).
The final piece pleased me truly, with there being no play with the script needed to have the film an intriguing experience for both myself and my audience. It depicts my visions and experiences with cinematic appeal, conveying perceptual understanding and social consequences."


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Reflection on the world? Sure.

Monday 6th - Building. Manual Labour. Ace. Shoveled and lugged four tons of concrete and sand from the truck to the back garden of a house still in progress. Owners were architects, and they had some style. But for Plumstead, haha, BEAUTY! Garden work too, fence setting and patio making. Payed well for a day's workout and per-lenty of drinks and sausage rolls. Ace.

Can't remember much else... woops.
Tell much (some) more of the Easter activity soon.

15 hour Graphics exam, beginning in 12 hours...

WOAH.

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